![]() Good to know when I can stray from the taverns, lol. Below is a table with all values extracted from the game files. Apprentice is the only Background with no modifiers. Each Background shares a base range and adds modifiers on top. Good to know the sacrifice has a cooldown period of 20 days though. in: Backgrounds Character Backgrounds/Attribute Ranges < Character Backgrounds Edit Character Backgrounds Attributes are not fixed but rather randomized inside ranges. Battle Brothers has got an orchestral soundtrack which spanned up to 2 hours. Battle Brothers has also got a dynamic event system with atmospheric encounters as well as tough decisions. ![]() All the characters features in this game has got their own background story. Lately Ive been adopting a 'could be a good x' policy instead of 'this is the best class' and been surprised by a ton of the brothers Ive recruited - with obviously stinkers here and there - and have had tons more fun. You are required to fight many turn-based tactical battles. Certainly possible things changed since all of that and hopefully the person who wrote the wiki was reading the code. Backgrounds like Raider, Beast Slayer, Deserter - I shunned them even though I felt they could be flavorful. Have also heard about hedge knights being converted, but I don't know if they were dumb. Winning fights in Battle Brothers is the hardest part of the game, but it can be made significantly easier if you have better tools available. I have definitely converted wildmen who aren't dumb, unless they're considered dumb by default. ![]() Backgrounds also determine what kind of traits a character can get and they open up specific events and dialog choices as well as their final fate should you retire successfully or not. Some things are clearly incomplete for example the old gods event isn't (or wasn't 60 days ago) limited to cultist vs monk, but can also occur with flagellants at least. Character backgrounds define a character's story, his starting attributes and equipment. So to answer your question: you can convert poachers (they are lowborn) you cant convert hunters (they arent lowborn) unless the hunter has the dumb trait - then you can convert him If you want to know what background counts as a lowborn: The brother that is getting converted has to be either a lowborn & not bright(trait) or not be a noble & dumb(trait). Originally posted by wiki: The conversion can be done by a cultist or a converted cultist. ![]()
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